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Old Oct 29, 2006, 05:04 PM // 17:04   #1
Frost Gate Guardian
 
Celdor Nailo's Avatar
 
Join Date: May 2005
Profession: Mo/E
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Default A/R help needed

I would love to use an assassin who travels with a pet. However, this kind of build uses three skill slots just for charm animal, comfort animal and rez sig.

Any thoughts on what 5 assassin skills you would choose or is 5 skills not enough?

Thanks!
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Old Oct 29, 2006, 10:19 PM // 22:19   #2
Ascalonian Squire
 
Join Date: Oct 2006
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A/R Barrager, been mauling a lot of nightfall/factions missions with it where all the critters clump together. If your traveling the lands with PUGs then go :

Barrage {elite}
Critical Eye
Sharpen Daggers
Comfort Animal
Charm Animal
Shadows Refuge
Rez Signet
(Free Slot)

12 Marksmanship
16/15 Critical Strikes

Rest in Shadow Arts

the 16/15 critical strikes is more for what you want or feel comfortable with in shadow arts.

Sharpen daggers works with arrows and it cause weapons to cause bleeding, so keep critical eye and sharpen daggers up and youve got plenty of damage pumping out with energy coming back from critical eye. I use an ironwing longbow (endgame factions bow, 15^50, vampiric) and ive been doing good in PUGs right through nightfall and factions with it. The pets there more to take the heat of you. Its best if youve got a hearty pet, with a bit of practice running around pet can cause the monsters to attack the pet not you. Let it take the damage while you barrage. A lot of the time in PUGs the pets not needed, but i like to have him there with me
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